Tuesday, September 7, 2010

FFXIV Open Beta

Over the past few days, I've been deep in the throngs of open beta play with FFXIV. I actually got quite lucky, to be honest. I don't believe I would have managed it on my own, that's for sure. Chalk this one up to having a wife who's beyond awesome. She was actually the one who got me in. My luck, it would seem, was not as good as hers, and yet I suppose I lucked out for even having a wife who would do that for me in the first place.

The site was straight up hammered. With all the negative press from closed beta, you'd think that most players who were only casually interested in the game would have left it alone. Maybe it was more like passersby being drawn to stare at car wrecks on the freeway instead of just going on their merry way? Either way, imagine a large-scale distributed denial of service attack and that's pretty much what was happening behind the scenes with the servers. They just couldn't handle all the web traffic and login attempts. Hundreds of thousands of people were all trying to squeeze through a tiny pipe all at the same time and refreshing the page every thirty seconds - thus compounding the problem. But what can you do? It's not like they'd save you a spot in the beta for being nice and waiting until the initial rush has settled.

The surprising thing is that this shouldn't have taken SE by surprise. How many of you remember the fiasco that was the Wings of the Goddess expansion registration server crisis? Nothing like selling your customers a partially finished expansion and then making them wait to register it because your infrastructure isn't up to snuff to handle the requests. Metrics, what are those?

Does this seem like a bitch fest? It really isn't. More just light humor exposing certain trends with the Final Fantasy trademark as of late. You see, there is a lot to wade through when trying to garner info about FFXIV. You've got the haters, the fanboys, the dreamers, and the cynics.

The Haters - these guys hate the game pretty much because it exists and isn't what they are used to. Either that or because it's cool to rage about things on the internet and call people, products, and those who like them stupid. They may regurgitate valid points that others have made, but it's all just fodder for the war machine.

The Fanboys - These guys are equal opposites to The Haters. These guys love the game because there is no other option. All your base are belong to Square-Enix so shut up and play or go away. Logic fails on these people and if you disagree then you were obviously looking for just another WoW clone and don't have the intellect it takes to play a sophisticated MMO.

The Dreamers - easily mistaken for Fanboys, these guys are nearly blind in their sentiment that things will get better. No hardware mouse, auction house? Don't worry, all in due time! Anti-RMT measures that seem more like anti-player? It's all for a better playing experience...

The Cynics - these guys are the realists of the bunch. They want the game to be good, but they just can't help but see the glaring flaws. With the game so close to release, they are in a panic and try to spread the word -- hoping that their complaints get some recognition so a fix can be implemented. But is it too late?


I suppose there could yet be another category of player out there, The Realist. Part dreamer, part cynic, these players remember the Wings of the Goddess release and the unfinished expansion. They realize that it isn't beyond SE to release an unfinished product. They saw the affects of certain anti-RMT measures and the way they killed the economy and playstyles of legitimate players. They realize that SE is a company who prefers to dictate rather than listen. Yet, somehow they hope there is more. They hope that SE will listen, that the game will grow and evolve into something much more than it is now.

Of these, I hope the majority of us could be realists. There are some issues with the game in its current state, that's for sure. We can't make a company like Square-Enix listen to us, that's on them, but hopefully we can enjoy the game for what it is.

I look forward to posting more about my in-game experience, so stay tuned!
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